![]() ![]() ![]() So, Assetto Corsa Competizione looks and sounds great, and has a lot of content to go at. The way that the controller rumbles as you push harder into a bend really draws you into the action. A special mention has to go to the vibration that plays though the regular Xbox controller, as with practice you can pretty much tell what’s happening with the tyres and the amount of available grip present, just by the feel. The sound is great as well, with the engine tone playing out differently in each car, the whine from the gearboxes sounding just like you would expect, and the screech of tyres and usually the crunch of gravel all there. Having driven variations of these real-world tracks in various games over the years, I had a rough idea of where they went, but the versions on display here seem like they are the most realistic yet. The tracks are all beautifully realised, and when driving in the wet the reflections from the circuit can be almost mesmerising. ![]() The one complaint I have is that in the cockpit view, the steering wheel appears to be hyperactive, as even the smallest steering input has the driver sawing away at the wheel like I’d asked him to do a handbrake turn. I still prefer a front bumper view when racing, so the work that has gone into the cockpit view is wasted on me, but as part of my thorough test of the game I did check out all of the views. As an example, there’s a little sticker on the back of the Audi that says “Pro” and I hadn’t noticed until I ran into the back of it when I was suddenly brake checked. The car models all look amazing, with various different liveries to apply, and it seems that the closer you get in a race the more details you can see. So, how does Assetto Corsa Competizione look, you may ask? Very good indeed, is the answer. I’ve found a Ferrari to be the most stable, for instance, while a Honda feels underpowered and the Lamborghini is a bit like a pantomime horse, with wild oversteer if you so much as look at the accelerator. And further, the strangely named “Single Player” mode lets you practice with any car on any circuit, and is an ideal place to learn the layout of the racetracks and the peculiar foibles of your chosen steed as you would expect with an Assetto Corsa game, the cars all handle noticeably differently in Competizione. The second single player mode is Career, where you start as a new recruit attending the Lamborghini driving school, and have to then perform a series of tests, such as driving at night or in the rain, before you are given the chance to drive for a proper racing team. With two practices, two qualifying sessions and two races, there’s a good amount of driving to do in each race, never mind a full championship. There are three lengths of championship to choose from, and even the shortest of these doesn’t feel particularly short when you take into account the amount of sessions it’s possible to involve yourself with. You can choose to enter a Championship, where you select a car and a team, and are then catapulted into a series of races, with the ultimate goal of coming out on top. The first thing to notice is there is a lot of content to go at with Competizione, all crammed onto the menu screen. ![]()
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